For the seventh episode of season 4, we watched 2006's brand new and shiny attempt to bring a fighting game to the silver screen. That's right, we watched “DOA: Dead or Alive”, starring Devon Aoki, Holly Valance, and Jaime Pressly. So join David, Ian, and Dylan as they find the movie not nearly as repulsive as they thought they might. It may have helped that our combined DOA knowledge is somewhat limited.

Time to partially expand that knowledge.

Via Wikipedia.

...Anyone could do what I do.

The Dead or Alive series began in 1996, so I guess you could call this a really weird way to celebrate the 10th anniversary. Wow, the series is more than twice that old now. Anyway, Dead or Alive was the brainchild of Tomonobu Itagaki, who maintained a strict set of ideals when it came to game design: A good game should be an integrated product of good graphics, interactivity, and playablility.

Itagaki included Ryu Hayabusa in the Dead or Alive because one of his mentors in his early years at Tecmo was Yoshiaki Inose, whom worked on the first two Ninja Gaiden games on the NES. This later culminated in Itagaki making new Ninja Gaiden games for the Xbox and Xbox 360. But I feel like we've got off track. Time to talk about Volleyball.

According to himself, Itagaki's games fall into two categories: core projects (for business and technical excellence purposes), and those purely for self-fulfillment. You'll never guess which category the Dead or Alive Xtreme Beach Vollyball series fits into. Yeah, he categorizes that at “self-fulfillment”. I don't know about you, but I find that just a little bit creepy. You know what's also creepy, that Itagaki refers to the female characters as his “daughters”. He made a game where you can dress them up in super revealing clothing and take pictures. That, I think, is not okay. He left Tecmo in 2008 just before the release of Ninja Gaiden II.


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