For the sixteenth episode of season 4, we watched the 2015 second attempt at a franchise-level hit based on a game about hatchet-murdering people whilst dressed like a clown (Or am I doing it wrong). That's right, we watched Hitman: Agent 47! Well, at least it's better than the first attempt. Starring Rupert Friend, Hannah Ware, Zachary Quinto, Ciarán Hinds, Thomas Kretschmann and Angelababy. Angelababy's only in that list cause she has a silly name. She really only has a bit part in the movie.

And now, once again, it is time for a history lesson.

I know I usually write about the development of the first game in the series, then put a little about the series as a whole in at the end, but today is different. Wikipedia has failed me this day. Usually I take my information from the “Development History” section and the pages of people who worked on the game. Hitman: Agent 47 (the first game in the series that came out in 2000) has the shortest “Development” article I've ever seen. I'll put it here Verbatim:



Call me crazy, but that doesn't even belong in the development section. I then went to the page for IO Interactive, who have made all the games in the Hitman series, but their history didn't tell me anything about the development of their first game either. You'd think they'd say something about that.

Only two Hitman games have Development sections of any real merit (i.e. It actaully talks about the development); Hitman: Absolution (2012) and Hitman (2016). The first four games have abjectly terrible Development sections, if they have one at all.

Up your Development section game, IO Interactive. You make me sad.

We learned nothing this time, see you next week.

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